LetrixZ | 19 points
Size: 60.91MB
Welcome to Game Dev Tycoon. In this business simulation game you start your own game development company in the 80s.
Create best selling games, research new technologies to boost your business and invent new game types.
Become the leader of the market and gain worldwide fans.
Create games your way
Your success depends on your creativity and willingness to experiment.
What topics and genres go well together? Should your Action game focus more on engine optimization or on quest design?
The decisions you make during the development of your games will have a major impact on the ratings you receive.
Grow your company
Once you have successfully released a few games you can move into your own office and forge a world-class development team. Hire staff, train them and unlock new options.
Features
Start a game development company in the 80s
Design and create games
Gain new insights through game reports
Research new technologies
Create custom game engines
Move into bigger offices
Forge a world-class development team
Unlock secret labs
Become a market leader
Gain worldwide fans
Unlock achievements
The full game has many more features which are not listed here to prevent spoilers.
The mobile version introduces
A super-difficult (but optional) **pirate mode**
An updated storyline
New topics for even more varied games
New UI optimized for phones and tablets
[-] gandalftheshai | 1 points
[-] IronCookuru | 6 points | Feb 18 2018 08:38:51
It always amused me that this game made a big deal about how much piracy hurts game devs but it’s basically just a bootleg of Game Dev Story, which predates it by 13 years and made a splash on iOS two years before this came out. They basically took a game, made a copy of it, expanded it a little and then added a lecture on how stealing is bad to their stolen game.
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[-] [deleted] | 1 points | Feb 18 2018 10:04:24
[deleted]
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[-] IronCookuru | 1 points | Feb 18 2018 12:03:12
Yeah, it was released in 97, at least in Japan, and then in 2010 on iOS. The signature kairosoft sprite look was just kind of not updated from an old game they ported over.
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[-] SchizoidSuperMutant | 0 points | Feb 18 2018 14:24:47
I don't see the problem with taking an already existing premise and expanding it. They still had to make a game from scratch, you know? How can you even compare making a game based on other, to piracy?
Besides, it's not as if they didn't credit Game Dev Story: they openly do so in the about section of their official website.
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[-] IronCookuru | 6 points | Feb 18 2018 20:05:55
I mean, if I made a scene-for-scene remake of Iron Man and added a half hour of scenes I had written, Marvel would still send me a cease and desist order before I got it in theaters even though I had to make the movie from scratch.
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