taimourmasood | 24 points
In this course, Scott Pagano demonstrates techniques to help you get the most out of UE4 for motion graphics projects. Scott shows you processes to design and build animated assets that will translate with ease from Maya or Cinema 4D into UE4. He explains how to prepare and export animated geometry using blendshapes and rigs. He also explains how to export Alembic files for import into the Unreal Editor. The instructions he provides are designed to help you gain a solid grasp of effective workflows so you will be able to create dynamic, animated content while harnessing the power of real-time rendering.
Topics include:
L: https://xxx.nz/#F!gbAElRAK (Replace xxx with Mega)
K: IXdQcFdveUpvLTc1WGszeEdDUy1PSFE= [Base64Encoded] (https://www.base64decode.org/)
[-] NomaanMalick | 1 points | Nov 04 2017 18:41:01
Thanks. Also, can you find any of these?:
Introduction to Graphic Design with Justin Seeley | Lynda.com
21 Day Drawing Challenge with Von Glitschka | Lynda.com
Build Websites from Scratch with HTML & CSS | Udemy.com
The Python Bible™ | Everything You Need to Program in Python | Udemy.com
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